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Extensive testing in the fall of 1999
showed the following results:
- In 78 % of shootings, fleeing distances measured from zero to
less
than 20 meters.
- In 94% of shootings, over two thirds recorded very low game
devaluation.
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Upon impact, the CDP-bullet rolls up in a controlled manner, mushrooming
symmetrically in four directions, irrespective of velocity and target
resistance. This effect was obtained through innovative design and
precise calculation of the individual components of the bullet and
their behaviour during the shot.
During
mushrooming, the diameter of the bullet multiplies by 2.5 of its
original caliber, while the weight remains virtually the same. Hence,
the CDP-projectile achieves a high shock effect and a large penetration
force at a low bullet weight. This produces an exit wound, and spares
the game to the highest extent possible.
Cases and cartridges are available separately in various calibers
for reloaders.
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